Monday, 24 September 2012

Preliminary Task Idea

With the task being:

"A character walks into a room, crosses it, sits down and has a conversation with another person"

 I wanted to add a different affect to the whole idea and not follow usually conventions that may be shown.
Taking inspiration from a few horror movies I have decided to go with idea of a supposedly empty house and exploring the house is a little boy. The idea of shining a torch around a room and only seeing what is in the torch light adds a great deal of suspense to a film. Of course working with the ideas of key lighting will be the main importance in making sure that the character in shown will be seen.


Incorporating each continuity technique into the task will help me to create a more realistic feel to my idea, and after creating my animatic of the Preliminary task I have been able to visualize how each shoot will be constructed. For example my use of 180 degree rule will appear heavily when one character looks into the room.

In the animatic sequence, Match-on-action is used by the person sitting on the sofa, this screen shot will also involve eye line match, as he looks towards the door off shot.


The shot will involve a radio at different shots at this is where match-on-action will come into play.

Continuous shots will occur when shots between two of the characters happens. Also involving the 180 Degree Rule which must have all action along one line. The continuous shots will incorporate some 'over the shoulder' shots and some from an eye view.

The 'over the shoulder  shots will be used as the person is looking into the room, with the other two people already in it.

Continuity Editing

Continuity Editing

Continuity editing is the predominant style of editing in narrative cinema and television. The purpose of these types of editing is to smooth over the inherent discontinuity that you get when filming scenes. There is four main rules of continuity editing, they are:

The 180 Degree Rule:

   
This rule entails that if a camera starts on one side of action, it must remain on that side for the next shots, unless the movement of the camera from one side to the other is shown in the final edit. This is done so as not to confusing the audience who may be watching. This rule may be broken if needed, by showing a transition from one side to another, but showing the movement in the camera. (As shown in the film above).

Match-on-Action:


In this video 'Match-on-Action' is shown. This rule is used in filming when one shot must match the previous action and energy in the previous shot. This is done to give the impression of continuous time. So editing from one shot to the next shot will give the appearance of temporal continuity of time.

Shot/Reverse Shot:


This clip highlights the rule of shot/reverse shot very clearly. The main purpose of this rule is used when two characters in a scene are having a conversation. It is used to show one character looking and interacting with other character and maintains a 'physical relationship' between them.

Eye-line Match:


In this clip the character is seen to be looking at something off screen. The camera shot will then cut to show the audience what the character is looking at.

Sunday, 23 September 2012

Media Experience

Without the previous experience of having not done any filming before I took up Media, my choice for choosing the subject was more to do with my love for directing.
Wanting to pursue a career in theatre and acting, the knowledge that I would gain from studying AS Media is a great help in developing ideas not just for film, but for how the background of film is put together.
I feel that without having previous experience in this subject I will accept the challenge that Media will present.